My goal is to get those KPI’s moving in the right direction using my wide breadth of skills such as user research for great customer insights, a problem solving approach to the design process, and building interactive prototypes for quick iteration.
Hundreds of magazines, thousands of issues, tens of thousands of articles. I led the design effort on Texture to make finding the content users care about easy and engaging. Texture went on to be acquired by Apple in 2018.
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I updated Texture's mobile highlights UI to increase dwell time and click through.
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I identified pain points in the onboarding flow and designed solutions to get users into the core experience faster.
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As a side project and personal challenge I’ve been creating a 3D render every day for over 300 days.
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